Cubelets are useful in a variety of learning environments from open-play stations to whole-group guided release. But this balance between unstructured play (important!) and guided instruction (also important!) is a pendulum whose best practices are still not firmly agreed-upon by education researchers, so many teachers like to create their own middle ground. This often involves a workshop model of sorts, which we’ve talked about in previous #CubeletsChat posts. Today, I want to go more in-depth about using the Activity Cards we created, if Workshop Model describes your classroom. Each Activity Card is double-sided. On the front, we always have an image or icon to help students quickly identify what type of task they are being asked to do. We also have a title for the card and a super-brief description to make sure students have everything they need to understand the challenge. On the back, we have three different types of information. One is a complexity rating using both stars and our labeling. For Cubelets we label our levels as: Novice, Apprentice, Artisan, and Master. We also have set-up clues and helpful hints. If students are struggling to complete their activity from the front side alone, encourage them to read through our clues on the back to help them get over their hurdles. Our Cubelets Activity Cards include several different types of challenges that push students into unique types of thinking. Continue reading
Cubelets are at their most effective when all students are engaged and continuing to build their skill sets. However, as with any tool, some students will pick it up quickly, and others may need extra help. When teaching with Cubelets, it’s helpful to use the following rules of thumb about interventions and extensions for your robot challenges.
InterventionsFirst and foremost, to help students who struggle with designing effective robots, start by limiting the number of Cubelets they have access to at the beginning of the design challenge. If students only have n+1 Cubelet (one more Cubelet than they need to successfully build their challenge), they will be better able to focus on the challenge at hand. Continue reading
Have your students already built it all? Is it time to make your Drive Cubelets move in both directions? Ever wanted your Flashlight to blink in Morse code? Or your Bar Graph to show you binary counting? It might be time to Personality Swap™ your Cubelets. Personality Swaps are a scaffolded introduction to coding. When we are ready to take our students from using default Cubelets to creating their custom codes, Personality Swaps will be the next step for them. Personality Swaps are also a great way to introduce the concept of software versus hardware. They give students ideas about what can be changed within a Cubelet’s software and how those changes might improve their robot constructions. NOTE: To get started with Personality Swap you will need a Bluetooth Hat or Bluetooth Cubelet, as well as the new Cubelets app. Continue reading
Cubelets are a highly engaging tool—and I mean highly engaging! Teachers around the world ask for tips on managing a classroom full of students who are completely engrossed and inspired by playing with Cubelets. What a great problem to have! The first piece of advice to you is: embrace the chaos. Cubelets are a tool that inspires rapid iteration. It is normal and good for students to quickly design and revise their constructions – even breaking off into unplanned tangents while they do. To manage this kind of classroom, settle into it and get your hands dirty. Walk around from group to group and ask them questions.
- What are you building?
- Tell me about this design.
- What is challenging you right now?
- What else could this robot construction be used for?
- Why did you choose to put this Cubelet here?